Subject and Details
The Car MK1 is a stylized sports vehicle asset crafted using Nomadsculpt and textured in Substance Painter. It captures classic performance elements, featuring detailed wheels, tires, a sculpted hood, and chrome highlights reflecting modern automotive design principles.
Files, Materials & Mesh
The geometry is balanced for detailed rendering while maintaining efficient scene performance.
- Polygon Count: 78.2k triangles and 39.3k vertices.
- Included Formats: FBX, OBJ, and Blender (.blend) project files.
- Surface Finish: Supplied with texture maps and assigned materials.
- Workflow: Built with Nomadsculpt modeling and Substance Painter texturing.
Best-Fit Projects
This car asset works well as a centerpiece or detailed prop in digital environments, architectural cutscenes, and automotive render setups. Developers assembling environments in Unity or Unreal Engine can integrate the model into urban roadways, racing garages, or background traffic scenes.
Related Model
For scenes requiring sci-fi paneling or futuristic vehicle props, take a look at the Cyberpunk Technical asset for matching thematic elements.
For workflow planning, the page records that and is categorized under Art & Abstract, Cars & Vehicles.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Valentin Winkelmann |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 78.2k |
| Vertices | 39.3k |
| Category | Art & Abstract, Cars & Vehicles |
| Tags | automotive asset, Blender vehicle, Car MK1, Nomadsculpt model, sports-car, substance painter textures, vehicle 3d model |
