I found this cool effect when I was tinkering around with the displacement map of a cloud texture.This could be used for realtime visuals & motion design in Unreal Engine or Cinema 4D.The height of the ice crystals can be controlled with the displacement map parameter, Up to you what you do with it!In this scene I’ve added chromatic abberation and bloom to make it pop, and Filmic Tonemapping to bring out the colour.
★★★★☆
The edge wear on the textures is incredibly realistic.
★★★★★
Incredible asset for my scenes very well optimized.
★★★★★
The lighting reflects perfectly on the included materials.
★★★★★
Great asset for my project highly recommended.
★★★★★
Perfect asset for my indie game development.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Prelight Media |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 25.9k |
| Vertices | 13k |
| Category | Art & Abstract, Music |
| Tags | blender, eevee, live-visuals, realtime-visuals, spark-ar, ue4, unity, unreal-engine, virtual-production, virtual-production-assets, vp |