Final project of my zbrush sculpt course at Melies school.I pick Ulala because looks more complicated to do something beauty and cute. and I like the retro sci fi style of this game.I did the retopology and bakes at Blender. and the modeling of the hard surfaced props. the body and clothes are all in Zbrush, from a ball =)very happy with the result. now Let keep sculpting.
★★★★☆
Worked flawlessly in Maya no cleanup required.
★★★★☆
The materials are already set up perfectly saved me a lot of hassle.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Victor Estivador |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 46.1k |
| Vertices | 46.6k |
| Category | Characters & Creatures |
| Tags | blade, blender, fanart, game, retro, sci-fi, sculpt |