Hi guys, This is a fan art from Solid snake , the main character of metal gear solid 1 i used zbrush and 3ds max for modeling, and substance painter for texturing. Thanks xara for rig and animate. hope you like it , cheers :)
★★★★☆
The level of realism achieved here is truly next level.
★★★★★
Smooth import into Unity without any missing textures.
★★★★★
High quality asset that blends perfectly into my scene.
★★★★★
Very easy to import and use in my professional workflow.
★★★★★
The topology is so neat it was a joy to work with.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Erfangharib |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 64k |
| Vertices | 35.2k |
| Category | Art & Abstract, Characters & Creatures |
| Tags | 3dcharacter, Character, gameart, metalgearsolid, realtime, sketchfab, solidsnake, substancepainter, zbrush |