Screen Space Reflection (SSR) approximates reflections of objects in real time. It is useful for any kind of glossy or reflective surface, such as a mirror or a wet floor. This feature is available on all plans, including Basic—learn how to use it on our Help Center. To see this model without SSR, press the “1” on your keyboard.Original model Follman 2.OG by FelixMatveev, available under a CC-Attribution license.
★★★★☆
PBR workflow is standard and easy to integrate.
★★★★★
Very good poly count optimization for VR projects.
★★★★★
Highly detailed and accurate to real life proportions.
★★★★★
Great asset library addition highly optimized.
★★★★★
Everything is organized into logical collections.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Sketchfab |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 57.1k |
| Vertices | 31.2k |
| Category | Furniture & Home |
| Tags | blender, blender3d, office, reflection, reflections, screen-space-reflection, screenspacereflection, ssr |