This project is roughly 4 weeks in the making and is by far the most fun I’ve been with modeling a character. I modeled this in Zbrush and modeled the props and weapons in Maya. Hair was a bit of a challenge but I was inclined to keep it simple. I textured Ram Warrior in Substance Painter and posed him in Zbrush using ZSpheres. My original renders are from Marmoset.
★★★★☆
Excellent hard surface modeling techniques used here.
★★★★★
Textures are well packed and optimized for memory.
★★★★★
Looks amazing in my cinematic renders highly detailed.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Herman Gonzalez |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 252.6k |
| Vertices | 129.7k |
| Category | Art & Abstract, Characters & Creatures |
| Tags | animorph, creature, goat, grasstetti, hybrid, monster, ram, raphael, soldier, warrior |