Here I have made my take on a more cyberpunk Spec Ops headset for a fake Spec Ops brand called Quantum Vanguard. Overall this took about 6 hours to model, UV and texture using Maya and Substance Painter. The headset is the part I have made the actual head that I used to model over is the base sculpted head you can get from Zbrush.
★★★★☆
Beautifully crafted model with insane attention to detail.
★★★★☆
Excellent topology ready for further subdivisions.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
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| SELLER-USER-NAME | The Moyai |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 190.8k |
| Vertices | 96.2k |
| Category | Electronics & Gadgets, Weapons & Military |
| Tags | 3d, 3dmodel, hardsurface, hardsurfacemodeling, head, headset, maya, noai, set, specops, substance, substancepainter, war |