Murky Waters Fish

I challenged myself to make a small 3D scene that would be an illusion of a hand drawn illustration. I made it using Blender and Photoshop. Textures I’ve created in 3 different ways – classic UV unwrap for the fish, project from view for the lake floor debris and images as planes for floating debris, with faked dept of field. No lighting added, every shadow and every light is hand drawn onto the models. Had tons of fun doing this, can you tell? :)Looking forward to hear your thoughts guys – Long time lurker, finally decided to share my stuff with you all. Cheers!

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ABOUT THE SELLER
SELLER-USER-NAME ishidraws
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 17.5k
Vertices 9.4k
Category ,
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