Design and Content
This scene showcases an expansive medieval urban environment featuring structured buildings, market areas, coastal elements, and fortified structures. Developed using modular assets, the layout demonstrates how individual low-poly components combine to form a complete historical settlement with an adjoining water area.
Technical Breakdown
The entire scene is structured around five distinct material setups, including a dedicated water material allowing manual opacity adjustments. Surface detail relies on high-quality texture passes rather than dense geometry.
- Mesh Density: 708.3k triangles and 410.3k vertices spanning the full scene
- Texture Maps: Albedo, Roughness, Normal, Ambient Occlusion, Metallic, and Opacity
- Resolution: 1024×1024 for environment/props; 2048×2048 for main building structures
- File Formats: FBX, OBJ, and native Blender files with materials
Project Fit
The asset functions as an established scene layout suitable for real-time applications in game engines like Unreal Engine 4 or Unity. It serves as an effective foundation for RPG environments, cinematic backdrop construction, or strategy game environments. For those interested in expanding the asset collection, additional details are available at the full Source reference listing.
More Like This
If your project requires similar environments or architectural sets, browse our City catalog for additional low-poly layout options and historical asset packs.
For workflow planning, the page records that and is categorized under Architecture, Places & Travel.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Ivanix88 |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 708.3k |
| Vertices | 410.3k |
| Category | Architecture, Places & Travel |
| Tags | Architecture, blender, buildings, castle, city, fbx, low poly, medieval, obj, pack |