MatCap (Material Capture) shaders are complete materials that include lighting and reflections data. Each MatCap shader has a set color for every vertex normal direction relative to the camera. MatCaps are great for getting a good sense of the surface detail of your models. Learn how to use MatCaps in our Help Center.Original model, “Koschey” by Davyd Vidiger, is licensed under Creative Commons Attribution.
★★★★☆
Fantastic model with very logical edge loops.
★★★★★
The seller included all necessary file formats which is a huge plus.
★★★★★
Perfect topology for subdivision surface modeling.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Sketchfab |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 287.5k |
| Vertices | 153.2k |
| Category | Characters & Creatures, People |
| Tags | demo, matcap, material, render, sketchfab-tip |