https://www.artstation.com/artwork/0JJYy full project on my ArtstationOriginally this was made for the sole purpose of giving myself a poly count limit and of designing a complex character with mechanic and cloth pieces all together combined in a functional way. I ended up failing countless times in designing the suit and the jacket, not to talk about the retopo part as I’m still improving it.Though , after a while I was trying out shapes, I understood It had to be more contextualized, so I bashed together a quick city to give him some light and some balance.It took me a while to focus on this artwork because of the huge pipeline but, after many sleepless nights and after every bit of my spare time was taken, I thought I should gave it a try and finish it, regardless of many uncertainties and fears of mine.
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| ABOUT THE SELLER |
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| SELLER-USER-NAME | three |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 244.2k |
| Vertices | 122.4k |
| Category | Characters & Creatures |
| Tags | characterdesign, characters, cyberpunk, digital3d, fiction, hardsurface, mercenary, scifi, zbrush |