A Hearthstone fan art I made based on the concept of Charlène Le Scanff (AKA Catell-Ruz)(https://www.artstation.com/artwork/9eP3GN). Made basic block out in Blender and added details in Zbrush. Turn out I didn’t use any of the maps from my high poly scultp, as I find it harder to match my texture painting to the original concept because my sculpt wasn’t good enough. All textures painted in 3D Coat and with a few finishing touches in Photoshop.Thanks for looking :)
★★★★☆
The geometry is very light considering the amount of detail.
★★★★☆
The geometry includes perfect edge loops which is awesome.
★★★★★
Fantastic model with very logical edge loops.
★★★★★
PBR workflow is standard and easy to integrate.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Michele |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 6.4k |
| Vertices | 3.4k |
| Category | Characters & Creatures |
| Tags | blender, game-art, hand-painted, hand-painted-textures, hearthstone, lowpoly, shadeless |