Game Art: Old Security Monitor

Game art: Old Security Monitor, Low Poly, PBR Maps3ds Max, XNormal, Quixel Suite, PhotoshopThe 3D Model has the shading build at vertex level. For this matter it should be imported in your 3D Software, Game Engine without smoothing groups.For example in UE4 – Import Normals and TangentsEnjoy!

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ABOUT THE SELLER
SELLER-USER-NAME Alex Filip
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 1.9k
Vertices 1.1k
Category
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