Furniture I created for an Oculus Rift virtual reality experience AT&T contract project. Modeling and texturing in Maya. PBR texture maps generated in Substance Painter. All assets and game experience set up in Unity 5. Emissions.
★★★★☆
The opacity maps are crisp and clean.
★★★★☆
Textures plug and play beautifully with V-Ray.
★★★★★
Highly detailed and accurate to real life proportions.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | thedangoldstein |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 11.2k |
| Vertices | 4k |
| Category | Architecture |
| Tags | maya, painter, photoshop, substance-painter, unity, unity3d, virtualreality, vr |