An oppressive scene from Ex_Machina. You can see my process here.This is my final entry as static scene forLights, Camera, Immersion!, Community contest.Feedbacks are welcome!
★★★★☆
Smooth import into Unity without any missing textures.
★★★★☆
The displacement maps add so much depth to the surface.
★★★★★
The topology is so neat it was a joy to work with.
★★★★★
The PBR textures are absolutely stunning and very realistic.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | Antoine Bassin |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 7.5k |
| Vertices | 8.4k |
| Category | Architecture, Places & Travel |
| Tags | artificialintelligence, ex_machina, film, glow, humanoid, movie, moviecontest-static-final, red, sci-fi, vr |