This is my entry for the CS-GO Dreams and Nightmares weapon skin challenge. It is my first approach for making a weapon skin for CS-GO, it was extremely challenging to get all the details in a single 2k texture. I was only responsible for the texturing of the skin, the model is already provided in the workshop and is also unwrapped. I finalized my concept and did high poly sculpting and further baked the details in normal maps, later I used substance painter for texturing. NOTE – This is not how the in-game model looks, this is a PBR version of the skin and has additional textures and post-process effects to enhance the look. Here I have used 4k textures.Link to Steam Workshop page. – https://steamcommunity.com/sharedfiles/filedetails/?id=2628488645
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | anujhk |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 4.3k |
| Vertices | 2.3k |
| Category | Art & Abstract, Weapons & Military |
| Tags | cs-go, csgoitems, csgoskin, csgoworkshop, substancepainter, Weapons |