Egyptian Obelisk – Extreme Damaged

Egyptian Obelisk, base mesh made inside 3D Max then used Zbrush to detail paint and then export baked maps.Finally imported into Substance Painter to paint.

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ABOUT THE SELLER
SELLER-USER-NAME Michael Tunnicliffe
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 7.7k
Vertices 3.9k
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