This is a new way to make the photorealistic food scan: remeshed all the 3d, and make a brand new unwrap map! (not default mosaic atlas map) That’s one small step for photogrammetry, one giant leap for Kabaq
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|ABOUT THE SELLER|
|SELLER-USER-NAME||QReal Lifelike 3D|
|3D Model formats||FBX, OBJ, BLENDER, TEXTURES, Materials|
|3D Model details||VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations|
|Category||Food & Drink|
|Tags||3deveryday, 3dsmax, dynamesh, food, realitycapture, unwrella, zbrush|