This retexture of TESV:Skyrim’s “Alduin” is based loosely on World of Warcraft’s “Deathwing”.It is incomplete and alpha maps need to be created for the wings due to the way Bethesda created the mesh. There are also missing eyes due to them being a separate mesh.The Alduin base mesh was created by Bethesda Studios.
★★★★☆
A professional grade model that saved me a lot of effort.
★★★★★
The opacity maps are crisp and clean.
★★★★★
Smooth shading works flawlessly no weird artifacts.
★★★★★
Very clean UV seams they are hidden perfectly.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | johnskyrim |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 15.9k |
| Vertices | 8.1k |
| Category | Characters & Creatures |
| Tags | alduin, bethesda, boss, deathwing, dragon, fire, johnskyrim, retexture, skyrim, warcraft, worldofwarcraft, wow, wyvern |