Character design. Sculpture in Zbrush. Texturing in the Substance.
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|ABOUT THE SELLER|
|SELLER-USER-NAME||Danil Mikhalkov (Danchez)|
|3D Model formats||FBX, OBJ, BLENDER, TEXTURES, Materials|
|3D Model details||Textures, Materials, Scale transformations|
|Tags||3ds-max, armor, cyber, cyberpunk-cyborg, cybersuit, male, maya, sculpting, suit, zbrush|