Sculpting models zbrush Animation and rigging in maya. Textures 3d coatPBR textures(Metallic and other texture) The model consists of tree parts and tree skins body- texture format 4096×4096 armor- texture format 4096×4096 weapon- texture format 2048×2048 There are very high detailed textures. bump,gloss, metalness, roughness,high,emmisive,ao,albedo and normal maps. Tga file format is 4096×4096,Rigging -Controllers from Maya 2017 Built-in controller skinning all the bonesContains 20 animation ( and packing animations without a helmet) idle1 idle2 idle3 walk run battlepoze x3 jump atack1 atack2 meleeatack1 meleeatack2 meleeatack3 death1 death2 death3 crounch crounchingwalk spellcastfaces 19186 verts 38633 tris 37005
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ABOUT THE SELLER | |
SELLER-USER-NAME | dremorn |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 34.5k |
Vertices | 18.7k |
Category | Characters & Creatures, People |
Tags | ancient, anubis, armor, Character, costume, egypt, god, hunter, legends, medieval, monster, People, sci-fi, scythe, star |