Model was created with blender3d 2.69.Rendering images with blender internal render and compositing nodes.Rendering settings as on previews included with blender file.Objects separated,named by object and materials.Model exported without subdivision,but you can add subdivision modifier if you like.It is subdivision ready model.There are no interior objects and no landing gears for this model.Most of the details windows,doors,panels,etc on fuselage was created with UV map texture 2050x2050px png file.Except engines texture which was digitaly painted in blender3d painting editor,other 2 uv map textures was created in inkscape vector editor.Not for closeup scenes.Enjoy my product :)obj file verts:21349 polys:32274
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|ABOUT THE SELLER|
|3D Model formats||FBX, OBJ, BLENDER, TEXTURES, Materials|
|3D Model details||VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations|
|Category||Cars & Vehicles, Weapons & Military|
|Tags||aircraft, airforce, airplane, airplane-aircraft, b3d-blender-blender3d, blender3dmodel, flying-vehicle, gamedesign, gamedev, gamedevelopment, indiedev, military-transport, militaryaircraft, miltary, transportation, transportation-vehicle, usairforce, Vehicles, warfare|