The Tone Mapping effect lets you adjust your scene’s Exposure, Brightness, Contrast, and Saturation values, just like you might do to a digital photo. Linear, Reinhard, and Filmic methods all calculate those values differently and to different effect. Here we are using Filmic tone mapping, which is generally more saturated than the other methods.In the model above, you can press 1 on your keyboard (or open the Model Inspector and select “No Post-Processing”) to toggle between the Final Render and the render without tone mapping applied to it. No other post-processing settings are turned on for the model, so the difference that you see between with and without post-processing is due entirely to the tone mapping.“Just a girl” by (Restart July 21) is licensed under Creative Commons Attribution.
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ABOUT THE SELLER | |
SELLER-USER-NAME | Sketchfab |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 77.7k |
Vertices | 41.3k |
Category | Characters & Creatures |
Tags | color, demo, sketchfab-tip, tone-mapping, tutorial |