I was going for photo-realism while staying under the restrictions of a game ready PBR asset. High-poly in Fusion 360 Low-Poly and UVs in Maya Bakes in Toolbag Textured in Substance Painter
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ABOUT THE SELLER | |
SELLER-USER-NAME | Trey Sharp |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 24.4k |
Vertices | 13.3k |
Category | Electronics & Gadgets, Music |
Tags | 3d, 3d-model, 3d-modeling, 3dasset, 3dmodel, 3dmodeling, 3dprop, 70s, 80s, art, Environment, environment-art, environment-assets, environmentart, game, game-ready, gameart, gamemodel, gameready, hard-surface, hardsurface, hardsurfacemodel, hardsurfacemodeling, interior, model, pbr, pbr-workflow, pbrtextures, prop, radio, reel-to-reel, reeltoreel, retro, stereo, tape |