Some lowpoly, game-ready cars, ready for use in whatever engine you please. I made these as an experiment, using a workflow that’s entirely different from the one I tend to use. (hence the relative simplicity) All and all, I’m pretty happy with how they came out, so I decided to share them as a resource. Enjoy.Made with 3DSMax, Zbrush, topogun, and Substance Painter. Around 3K polygons each 1024×1024 PBR materials with transparency and emissive maps.
has been added to your cart!
have been added to your cart!
You must log in and be a buyer of this download to submit a review.
ABOUT THE SELLER | |
SELLER-USER-NAME | Renafox |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 6.4k |
Vertices | 3.5k |
Category | Cars & Vehicles |
Tags | 3dsmax, asset, car, racing, sport, sport car, vehicle, wheel, hood, tire, racing, automotive, automotive, drive, driver, classic, chrome, luxury, high poly, low poly,, dirty, gameready, generic, grunge, resource, saloon, sedan, simple, substance, taxi, topogun, ue4, vehicle, zbrush |