3D scene made for an escape game in association with Speedernet. Visit the scene specially designed for VR.Scene made in 3DsMax for modeling, lighting and rendering. 3D-Coat for creating PBR textures.Staff: 3D Modeling, texturing & rendering: Charles Coureau, Pearl Pegaz Illustrations: Gael Roulin, Laura Meheust, Frederic Gide Script/story: Benjamin Fuzet
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| ABOUT THE SELLER |
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| SELLER-USER-NAME | carlito69 (charles coureau) |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 137.4k |
| Vertices | 113.5k |
| Category | Architecture, Electronics & Gadgets |
| Tags | 3d-coat, 3dsmax, electronics, hut, pbr-texturing, rendering, scene, siggraph2018 |