Siggraph 2018

3D scene made for an escape game in association with Speedernet. Visit the scene specially designed for VR.Scene made in 3DsMax for modeling, lighting and rendering. 3D-Coat for creating PBR textures.Staff: 3D Modeling, texturing & rendering: Charles Coureau, Pearl Pegaz Illustrations: Gael Roulin, Laura Meheust, Frederic Gide Script/story: Benjamin Fuzet

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ABOUT THE SELLER
SELLER-USER-NAME carlito69 (charles coureau)
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 137.4k
Vertices 113.5k
Category ,
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