Hi everyone! This is my take on the Sketchfab challenge Low Poly Game Level!The goal of the game (if it was an actual one) is to carry the fuel bottles from the first room to the engine room at the end of the level. But to get there, you have to solve some puzzles on the way! On this level, for example, the cube in the middle could be pushed to make it roll over its sides above the grid. If you align the green arrow from the cube with the one on the floor, the door they are pointing to would open, and the same would happen with the red one!For this model I used two texture sets, one for a trim texture ( 512 x 1024 ), and another one ( 512 x 512) to add decals with extra detail. It was modeled and assembled with Blender, and textured with Substance Painter.I hope you like it!! :D
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ABOUT THE SELLER | |
SELLER-USER-NAME | Ivanix88 |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 74.3k |
Vertices | 52.3k |
Category | Architecture |
Tags | b3d, blender, corridor, decals, energy, engine, Environment, fiction, futuristic, gamedev, gamelevelchallenge, gate, kit, level, low, lowpoly, madewithsubstance, modular, outline, painter, pbr, poly, puzzle, room, scene, science, scifi, ship, space, stylized, substance, texture, trim, trimsheet |