Modeling is done in Blender and Textures in Photoshop. There is no normal maps since it was supposed to look retro. The model looks best if you reduce the texture size to pixelate it.
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ABOUT THE SELLER |
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SELLER-USER-NAME | ThePolygator |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 1.3k |
Vertices | 888 |
Category | Architecture |
Tags | 17th-century, brick, building, century, city, house, low, lowpoly, medieval, old, overgrown, poly, retro, village, worn |