878 Quads + 21 Tris 1.8k converted to TrisDead Tree Model created initially with photogrammetry and then merging two different tree models, one normal tree with branches but an interesting bottom/root and one dead/broken tree top I wanted to put on top. Resculpting/fixing done in zbrush, Uvs in 3ds max, retopologizing done in topogun, texture fixing, hand painting, clonning, details and creating the pbr ready textures done in Substance Painter.Work in Progress!Spare UV space will be used for twigs, small rocks ans such!
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ABOUT THE SELLER | |
SELLER-USER-NAME | Polygon Juggler |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 1.8k |
Vertices | 896 |
Category | Nature & Plants |
Tags | broken-tree, brokentree, dead-tree, deadtree, game, gameart, gameasset, merge, photogrammetry, retopo, retopology, sculpt, sculpting, substance, substance-painter, substancepainter, topogun, tree, zbrush |