I used Maya for modeling and rigging, then Substance Painter for texturing. I created this assets for my zombie shooter game.https://www.artstation.com/jeromeangeles
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ABOUT THE SELLER | |
SELLER-USER-NAME | Jerome Angeles |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 107.3k |
Vertices | 63.3k |
Category | Architecture |
Tags | abandoned, asset, building, city, concept, desert, Environment, game, lowpoly, maya, metal, modular, painter, roof, rust, sci-fi, scrap, stairs, substance, wall, wood |