Hello! This is my submission for the first assignment of Stylized Creation for Howest DAE. We were assigned to create a simple game ready character. The sculpt was made in Zbrush, low poly retopo in Maya, baking in Marmoset Toolbag and texturing in Substance Painter. In this assignment i tried to push myself to the limit on the complexity of the character for the time limit of 5 weeks we had so as to improve my skillset. I hope you like it :)Concept art by Elder Chen: https://www.artstation.com/artwork/wJ0emg
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ABOUT THE SELLER | |
SELLER-USER-NAME | Savvas Saroglou |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 26.3k |
Vertices | 13.3k |
Category | Art & Abstract, Characters & Creatures |
Tags | Character, creature, creepy, dae, howest, howestdae, noai, sculpting, stylized, stylizedcharacter, stylizedcreation, stylizedcreature, zbrush |