Binoculars – Zenith Tempest

Made these binoculars for a GAP assignment at Howest DAE.Modelled in 3ds Max using the proboolean-workflow, textured in Substance Painter

has been added to your cart!

have been added to your cart!

You must log in and be a buyer of this download to submit a review.

ABOUT THE SELLER
SELLER-USER-NAME LisaRaes
3D Model formats FBX, OBJ, BLENDER, TEXTURES, Materials
3D Model details VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations
Triangles 25.2k
Vertices 12.7k
Category
Tags , , , , , , , , , ,

Leave a Reply

Your email address will not be published. Required fields are marked *