This was the hero asset for my Hangar 04 environment for 3D Bootcamp at CDW Studios. I set out to create the ship from a concept by Simon Scales, which was a concept with only the top orthographic view. This allowed me to have some creative freedom and interpret the details from the concept in my own way. The asset is optimised for games with a high poly model baked onto a low poly, and optimised UVs where the whole ship is on one UV tile.
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ABOUT THE SELLER | |
SELLER-USER-NAME | Alex Bellotti |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 33.9k |
Vertices | 18.7k |
Category | Cars & Vehicles, Science & Technology |
Tags | 3dprop, aircraft, fiction, heroasset, maya, realtime, sci-fi, science, spaceship, substancepainter, ue4ready |