I really wanted to tell a story in this scene that I could flesh out and explore in further projects. I used a slightly different workflow for this project; I Modelled and handpainted textures in blender on a first UV set and then baked a lighting setup in blender cycles onto a second UV set. Doing this allowed me to mirror and really optimise the first UV set and paint with little light direction so I could let the cycles light baking shine :)https://www.artstation.com/artwork/WkqXy
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ABOUT THE SELLER | |
SELLER-USER-NAME | rawrlungs |
3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
Triangles | 3.2k |
Vertices | 3.6k |
Category | Places & Travel |
Tags | Environment, fantasy, handpainted, low, lowpoly, poly, tavern, texture |