This is a mid-poly dutch bicycle. all possible moving parts are single objects.Use the reflection textures single channels to feed PBR shader values.The reflection texture uses the RGBA channels to storeR=Roughness G=Metalness B=Ambient Occlusion A=ColorTintmaskThe colortint mask can be used to tint the painted portions of the bike. an example of how to setup such a shader in unreal engine is in the screenshots area.Polygons:12,409 Vertices:6,796 Textures:Yes Materials:No Rigged:No Animated:No UV Mapped:Yes Unwrapped UVs:Yes, non-overlapping
★★★★☆
Textures plug and play beautifully with V-Ray.
★★★★★
Everything is organized into logical collections.
★★★★★
Perfect topology for subdivision surface modeling.
★★★★★
Perfect for my architectural visualization project.
★★★★★
The mesh details are intuitive and easy to tweak.
Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
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| ABOUT THE SELLER |
|
| SELLER-USER-NAME | SaschaHenrichs |
| 3D Model formats | FBX, OBJ, BLENDER, TEXTURES, Materials |
| 3D Model details | VR / AR / Low-poly, Textures, Materials, UV Mapping, Scale transformations |
| Triangles | 12.4k |
| Vertices | 6.8k |
| Category | Cars & Vehicles |
| Tags | bicycle, bike, dutch |